Uncover the homeland of lost civilizations using no other hints than how they named the world.
Each puzzle is procedurally generated.

Tips:

  • When a civilization discovers a region, they give a name from their language to that region
  • If multiple civilizations discovered a region, its name will be influenced by each civilization's language
  • Each language has its own unique characteristics
  • The world is a sphere


Lango Guesso is a puzzle game adapted from a single mechanic from a bigger project: exploring a fictional generated world through its inhabitant's cookbook.
To follow the development, and to see me cook a procedurally generated recipe, follow me on Twitter.

Made for the IGGI game jam 2022.

PS: Fuck cryptobros and NFTs .

StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
Authorpyrofoux
GenrePuzzle, Simulation
Tagsarcheology, Detective, Generator, linguistics, Procedural Generation
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityHigh-contrast, One button

Development log

Comments

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I still need training.